

(It's a bonkers transition of power within an American agency, but I have to wonder whether Remedy thought the angle seemed weirder in a more innocent political era.)īy tapping into this slew of murmuring voices and shapeshifting forms (dubbed "The Hiss"), Jesse begins embracing her own supernatural powers, which she learns about one at a time while descending further and further into the trippy underbelly of the FBC. When she arrives, she's informed that she's been named head of the agency, just as its leadership and research teams have begun vanishing or, worse, succumbing to forces that turn them into violent, shapeshifting monsters. She uses these powers to quell the sudden, terrifying bursts of activity within the FBC, all identifiable by glowing red clouds and a creepy murmur of simultaneous, nonsensical voices. (This is explained later, but I'm leaving it vague for now in the course of our spoiler-free coverage.) But clearly, the FBC was expecting Jesse, and conveniently enough, she soon realizes she's had some powers within her all along. Within the game's opening minutes, your hero, Jesse Faden, declares what she's doing at the FBC's doorstep: she was the sole survivor of this agency's "ground zero" event as a child, and she's come all this way to find the brother she lost on that day.Ī few mysteries remain unanswered when she arrives, like how she knew her brother might be here and why Jesse's face is all over the agency's walls as a portrait.

(Sorry, Janet Jackson fans.) This agency was established decades ago in an effort to contain, research, and possibly exploit a supernatural discovery-the likes of which would make all those "Invade Area 51" Facebook groups blush.

I'm always a fan of video game signage that takes fictional catastrophes really seriously.Ĭontrol takes its admittedly forgettable name from the game's fictionalized US agency, the Federal Bureau of Control, or FBC. Consider its status on our end-of-the-year list a given, in spite of some imperfections and fumbles.Īnd if you paid for one of the newest Nvidia graphics cards on PC, complete with a dedicated ray tracing chip, fast forward that must-play recommendation to "ASAP." Control is exactly the showcase graphical achievement that will ease any buyer's remorse. If you've appreciated the developer's attempts for the past decade-plus, including Alan Wake and Quantum Break-or even if you found those attempts close-but-not-quite- Control should land on your must-play list before year's end. The Finnish studio has been trying for years to pull this off, albeit with less emphasis on MP's Matrix-like bullet-time combat and more emphasis on dimension-shifting battles, memorable characters, and serious intrigue. Gamers of a certain age and persuasion have been waiting years for this: a video game from Remedy Studios that feels like a worthy successor to the studio's 2001 breakout Max Payne.
FLING TO THE FINISH REVIEW WINDOWS 10
Platform: Windows 10 (reviewed), Xbox One, PS4 Game details Developer: Remedy Entertainment
